我们考虑一个不当的强化学习设置,在该设置中,为学习者提供了$ M $的基本控制器,以进行未知的马尔可夫决策过程,并希望最佳地结合它们,以生产一个可能胜过每个基本基础的控制器。这对于在不匹配或模拟环境中学习的跨控制器进行调整可能很有用,可以为给定的目标环境获得良好的控制器,而试验相对较少。在此方面,我们提出了两种算法:(1)一种基于政策梯度的方法; (2)可以根据可用信息在基于简单的参与者(AC)方案和天然参与者(NAC)方案之间切换的算法。两种算法都在给定控制器的一类不当混合物上运行。对于第一种情况,我们得出融合率保证,假设访问梯度甲骨文。对于基于AC的方法,我们提供了基本AC案例中的固定点的收敛速率保证,并在NAC情况下为全球最优值提供了保证。 (i)稳定卡特柱的标准控制理论基准的数值结果; (ii)一个受约束的排队任务表明,即使可以使用的基本策略不稳定,我们的不当政策优化算法也可以稳定系统。
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The combination of conduct, emotion, motivation, and thinking is referred to as personality. To shortlist candidates more effectively, many organizations rely on personality predictions. The firm can hire or pick the best candidate for the desired job description by grouping applicants based on the necessary personality preferences. A model is created to identify applicants' personality types so that employers may find qualified candidates by examining a person's facial expression, speech intonation, and resume. Additionally, the paper emphasises detecting the changes in employee behaviour. Employee attitudes and behaviour towards each set of questions are being examined and analysed. Here, the K-Modes clustering method is used to predict employee well-being, including job pressure, the working environment, and relationships with peers, utilizing the OCEAN Model and the CNN algorithm in the AVI-AI administrative system. Findings imply that AVIs can be used for efficient candidate screening with an AI decision agent. The study of the specific field is beyond the current explorations and needed to be expanded with deeper models and new configurations that can patch extremely complex operations.
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Recently, e-scooter-involved crashes have increased significantly but little information is available about the behaviors of on-road e-scooter riders. Most existing e-scooter crash research was based on retrospectively descriptive media reports, emergency room patient records, and crash reports. This paper presents a naturalistic driving study with a focus on e-scooter and vehicle encounters. The goal is to quantitatively measure the behaviors of e-scooter riders in different encounters to help facilitate crash scenario modeling, baseline behavior modeling, and the potential future development of in-vehicle mitigation algorithms. The data was collected using an instrumented vehicle and an e-scooter rider wearable system, respectively. A three-step data analysis process is developed. First, semi-automatic data labeling extracts e-scooter rider images and non-rider human images in similar environments to train an e-scooter-rider classifier. Then, a multi-step scene reconstruction pipeline generates vehicle and e-scooter trajectories in all encounters. The final step is to model e-scooter rider behaviors and e-scooter-vehicle encounter scenarios. A total of 500 vehicle to e-scooter interactions are analyzed. The variables pertaining to the same are also discussed in this paper.
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As one of the most popular micro-mobility options, e-scooters are spreading in hundreds of big cities and college towns in the US and worldwide. In the meantime, e-scooters are also posing new challenges to traffic safety. In general, e-scooters are suggested to be ridden in bike lanes/sidewalks or share the road with cars at the maximum speed of about 15-20 mph, which is more flexible and much faster than the pedestrains and bicyclists. These features make e-scooters challenging for human drivers, pedestrians, vehicle active safety modules, and self-driving modules to see and interact. To study this new mobility option and address e-scooter riders' and other road users' safety concerns, this paper proposes a wearable data collection system for investigating the micro-level e-Scooter motion behavior in a Naturalistic road environment. An e-Scooter-based data acquisition system has been developed by integrating LiDAR, cameras, and GPS using the robot operating system (ROS). Software frameworks are developed to support hardware interfaces, sensor operation, sensor synchronization, and data saving. The integrated system can collect data continuously for hours, meeting all the requirements including calibration accuracy and capability of collecting the vehicle and e-Scooter encountering data.
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In this paper, we propose SceNDD: a scenario-based naturalistic driving dataset that is built upon data collected from an instrumented vehicle in downtown Indianapolis. The data collection was completed in 68 driving sessions with different drivers, where each session lasted about 20--40 minutes. The main goal of creating this dataset is to provide the research community with real driving scenarios that have diverse trajectories and driving behaviors. The dataset contains ego-vehicle's waypoints, velocity, yaw angle, as well as non-ego actor's waypoints, velocity, yaw angle, entry-time, and exit-time. Certain flexibility is provided to users so that actors, sensors, lanes, roads, and obstacles can be added to the existing scenarios. We used a Joint Probabilistic Data Association (JPDA) tracker to detect non-ego vehicles on the road. We present some preliminary results of the proposed dataset and a few applications associated with it. The complete dataset is expected to be released by early 2023.
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Model Predictive Controllers (MPC) are widely used for controlling cyber-physical systems. It is an iterative process of optimizing the prediction of the future states of a robot over a fixed time horizon. MPCs are effective in practice, but because they are computationally expensive and slow, they are not well suited for use in real-time applications. Overcoming the flaw can be accomplished by approximating an MPC's functionality. Neural networks are very good function approximators and are faster compared to an MPC. It can be challenging to apply neural networks to control-based applications since the data does not match the i.i.d assumption. This study investigates various imitation learning methods for using a neural network in a control-based environment and evaluates their benefits and shortcomings.
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Problem statement: Standardisation of AI fairness rules and benchmarks is challenging because AI fairness and other ethical requirements depend on multiple factors such as context, use case, type of the AI system, and so on. In this paper, we elaborate that the AI system is prone to biases at every stage of its lifecycle, from inception to its usage, and that all stages require due attention for mitigating AI bias. We need a standardised approach to handle AI fairness at every stage. Gap analysis: While AI fairness is a hot research topic, a holistic strategy for AI fairness is generally missing. Most researchers focus only on a few facets of AI model-building. Peer review shows excessive focus on biases in the datasets, fairness metrics, and algorithmic bias. In the process, other aspects affecting AI fairness get ignored. The solution proposed: We propose a comprehensive approach in the form of a novel seven-layer model, inspired by the Open System Interconnection (OSI) model, to standardise AI fairness handling. Despite the differences in the various aspects, most AI systems have similar model-building stages. The proposed model splits the AI system lifecycle into seven abstraction layers, each corresponding to a well-defined AI model-building or usage stage. We also provide checklists for each layer and deliberate on potential sources of bias in each layer and their mitigation methodologies. This work will facilitate layer-wise standardisation of AI fairness rules and benchmarking parameters.
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When answering natural language questions over knowledge bases (KBs), incompleteness in the KB can naturally lead to many questions being unanswerable. While answerability has been explored in other QA settings, it has not been studied for QA over knowledge bases (KBQA). We first identify various forms of KB incompleteness that can result in a question being unanswerable. We then propose GrailQAbility, a new benchmark dataset, which systematically modifies GrailQA (a popular KBQA dataset) to represent all these incompleteness issues. Testing two state-of-the-art KBQA models (trained on original GrailQA as well as our GrailQAbility), we find that both models struggle to detect unanswerable questions, or sometimes detect them for the wrong reasons. Consequently, both models suffer significant loss in performance, underscoring the need for further research in making KBQA systems robust to unanswerability.
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Abstractive dialogue summarization has received increasing attention recently. Despite the fact that most of the current dialogue summarization systems are trained to maximize the likelihood of human-written summaries and have achieved significant results, there is still a huge gap in generating high-quality summaries as determined by humans, such as coherence and faithfulness, partly due to the misalignment in maximizing a single human-written summary. To this end, we propose to incorporate different levels of human feedback into the training process. This will enable us to guide the models to capture the behaviors humans care about for summaries. Specifically, we ask humans to highlight the salient information to be included in summaries to provide the local feedback , and to make overall comparisons among summaries in terms of coherence, accuracy, coverage, concise and overall quality, as the global feedback. We then combine both local and global feedback to fine-tune the dialog summarization policy with Reinforcement Learning. Experiments conducted on multiple datasets demonstrate the effectiveness and generalization of our methods over the state-of-the-art supervised baselines, especially in terms of human judgments.
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The exercise of detecting similar bug reports in bug tracking systems is known as duplicate bug report detection. Having prior knowledge of a bug report's existence reduces efforts put into debugging problems and identifying the root cause. Rule and Query-based solutions recommend a long list of potential similar bug reports with no clear ranking. In addition, triage engineers are less motivated to spend time going through an extensive list. Consequently, this deters the use of duplicate bug report retrieval solutions. In this paper, we have proposed a solution using a combination of NLP techniques. Our approach considers unstructured and structured attributes of a bug report like summary, description and severity, impacted products, platforms, categories, etc. It uses a custom data transformer, a deep neural network, and a non-generalizing machine learning method to retrieve existing identical bug reports. We have performed numerous experiments with significant data sources containing thousands of bug reports and showcased that the proposed solution achieves a high retrieval accuracy of 70% for recall@5.
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